The best ores in +1 Forge Blade Loot on Roblox are Celestial and Special tier minerals, which grant the highest recorded luck multipliers for crafting endgame swords. Celestial ore stands as the absolute top tier observed in the game, dropping from the final Stage 21 encounter and carrying sell values up to 510 million coins. Right below it, Special tier ores deliver luck multipliers between 14,000 and 30,000, completely outscaling earlier Mystic and Legendary materials.

This guide covers verified ore data specifically for +1 Forge Blade Loot by 6B Games Factory on Roblox, clarifying verified tier multipliers, dungeon drop locations, and optimal forging practices.

Best Ore Tier Ranking and Stat Multipliers

In +1 Forge Blade Loot, every mined ore displays an assigned rarity tier along with its own individual luck multiplier. Materials within the same rarity tier do not share identical stats, making it vital to inspect the exact label on each pickup before tossing it into the forge.

Ore Name / TierObserved TierLuck Multiplier / BonusRecorded Sell PriceNotes
Celestial OreCelestialHighest tier in the gameUp to 510,000,000 CoinsDropped by Shadow Lord; no higher tier observed
Special OreSpecial14,000x to 30,000xOver 65,000,000 CoinsFarmed in Stages 19 and 20; lowest recorded Special was 14,000x
Mystic Ore (Top)MysticUp to 7,000x40,000,000 to 74,000,000 Coins7,000x is the highest confirmed Mystic multiplier
VoidMystic+4,000 LuckVariableMid-range Mystic ore
DiamondMystic+2,000 LuckVariableEntry Mystic ore
DesertCrystalLegendaryUnspecified multiplier1,235,000 CoinsSells for more than other early Legendary and Epic ores combined
ObsidianLegendaryUnspecified multiplier66,980 CoinsStandard Legendary crafting and sale material
Region OresRegion11.5x to 14xVariableSame-tier variance observed (11.5x vs. 14x)
CrystalBasic10.5xVariableLowest recorded multiplier in player testing

Special-tier and Celestial ores represent a massive numerical leap over earlier stages. While Mystic minerals cap around 7,000 luck, Special ores immediately jump to 14,000 and scale up to 30,000. Mixing weak ores with top-tier ores pulls the resulting forge multiplier downward toward the middle, so players should avoid diluting Special or Celestial batches with basic ingredients.

Dungeon Drop Stages and Mining Locations

Ores drop exclusively from monster kills and bosses inside the dungeon rather than from mining rocks. Each stage requires a certain Power threshold, though players can defeat high-level bosses below the recommended requirement by dodging attacks and using weapon skills.

Dungeon StagePower GateConfirmed Loot TiersEncounter Highlights
Stage 1~1,000 PowerUncommonStarter mobs
Stage 2Not displayedEpicSpider encounter
Stage 3288 PowerRareBoss fight (no Epics recorded)
Stage 6–713,000 to 120,000 PowerLegendary, EpicFirst consistent Legendary drops
Stage 8450,000 PowerLegendary, EpicMob wave with no boss
Stage 96,000,000 PowerUnitemized dropsWorm boss (120M HP)
Stage 11–1280M to 600M PowerMystic, SecretStage 12 Secret-tier boss (4B HP)
Stage 13–145B to 80B PowerMystic, SecretDragon mobs; Mystic drops prioritized
Stage 17~31,048 Trillion PowerMysticDrops under 40M value skipped by late-game runners
Stage 182,000 Trillion PowerSecretBoss encounter dropping Secret ores
Stage 194,000 Trillion PowerSpecial (14,000x–30,000x)Twin bosses (40,000 Trillion HP each)
Stage 2010,000 Trillion PowerSpecialShadow Demons
Stage 212 Million Trillion PowerCelestialFinal boss Shadow Lord (40M Trillion HP)

Stages 19 and 20 serve as the primary source for Special ores. Players entering these floors should use terrain cover, such as fighting behind bone structures or circling targets, because normal hits from these bosses can instantly defeat an unprepared character. If your character dies during a dungeon run, collected treasures and ores remain in your bag.

Forging Mechanics and How Ores Affect Weapons

Forging requires players to carry their collected ores back to the hub forge. Crafting mechanics follow strict item thresholds and probabilistic outcomes:

  1. A minimum of three ores is mandatory to trigger weapon or shield forging.
  2. Increasing the number of inserted ores shifts weapon category chances. For example, testing with three basic ores showed a 25% chance for a short sword and a 50% chance for a long sword, while loading six to seven specific ores unlocked higher Greatsword percentages (22% to 24%).
  3. Katana odds showed an observed 20% to 25% window during testing, maintaining that rate even when stacking higher quantities of high-tier ore.
  4. Shield crafting probabilities showed steep hurdles: Epic shields sat at a 3% chance, Legend at 1%, and Mystic at 1%.
  5. The combined luck multiplier reflects the average quality of the ores placed on the anvil. Placing low-grade minerals alongside Celestial or Special ores lowers the final luck rating.

Forging with Special-tier materials yielded Challenge-tier swords, including the Sharp Katana featuring 193 million damage, which sold for over 65 billion coins. Refining high-tier weapon rolls further with Attack Runes boosts overall damage by up to 50%, elevating power generation during dummy training sessions.

Managing Bag Space and Selling Extra Ores

Bag space strictly limits how many high-tier ores you can carry per raid. Players start with limited slots, reaching 18 slots in late-game progression. Extra inventory capacity can be expanded by claiming milestones in the Index as you register new ore types, or by purchasing the Big Bag game pass (49 Robux for +5 carry capacity).

Any duplicate weapons or extra ores not intended for forging should be taken directly to the Sell stall. Top-tier drops provide immense funding for character upgrades:

  • DesertCrystal sells for 1.235 million Gold Coins, outvaluing earlier Epic drops like Topaz (42.72K) or FrostCore (29.9K).
  • Unused Mystic swords sell for roughly 20 billion coins, while Challenge-tier weapons sell for 65 billion to 85 billion coins.
  • Selling surplus gear funds the Power Upgrade, Luck Upgrade, and Speed Upgrade tracks, as well as endgame armor like the Mystic armor set (150 million coins, granting +900% Power).

Frequently Asked Questions

What is the highest tier ore in +1 Forge Blade Loot?

Celestial ore is the highest tier confirmed in the game. Recorded during Stage 21 runs from the Shadow Lord boss, individual Celestial drops carry a sell value of 510 million coins. Players reaching this stage confirmed that no higher ore tier exists.

Do all ores of the same rarity tier have the same multiplier?

No. Reference testing confirms that ores within the exact same tier possess varying luck values. Two Region-tier ores showed multipliers of 14x and 11.5x, while Mystic ores varied from 2,000 luck up to 7,000 luck. Always check the item's individual tooltip.

Can you lose collected ores if you die in the dungeon?

No. Player testing confirms that dying to monsters or dungeon bosses does not wipe your inventory. Any ores or materials already picked up and placed in your bag remain secure when you respawn in the hub.

Does +1 Forge Blade Loot use the Apex Ore found in other games?

Apex ore belongs to a separate, similarly named Roblox experience (+1 Loot to Forge), where it acts as the top drop with a 140x multiplier. In +1 Forge Blade Loot by 6B Games Factory, the top confirmed progression tiers are Mystic, Special, and Celestial.